A cruel tease
Posted on 08.02.08 by Mike K @ 12:46 pm

I must really enjoy being vague.

Three reasons for this. #1, I’m an ass. #2, The art is going through a major (final) overhaul at the moment. #3, I kinda don’t want my loyal viewer to pre-judge the game yet.

So the obvious answer, yes, it’s an iPhone game. Analysis of the mosaic well tell you a few things about the game, but to my credit, it’s not a clone. It’s a few things, but not a clone. Yep! Not a clone. In the unlikely circumstance it is a clone, then I’ve never played the original, and they deserve my praise.

The game is in it’s final stages. “Alpha” would be a good term for it. Feature complete top to bottom, but since I’m working solo, that’s put all the final art production and finishing touches between Alpha and Beta. The bulk of this is menus, which I initially expected (i.e. hoped) would take a week, but it may take a ‘little’ longer.

Ahh the infamous “Next Week + X” gold date.

I’m hoping that I’ll have the promotional artwork ready to show here next weekend. In the mean time, if you want more vague update remarks, you can follow me on Twitter.

http://twitter.com/mikekasprzak

You can also catch tease part 2 there, i.e. my theme. And also vaguely learn about other mystery projects in development before this, and some movies I’ve seen. Oooh!

Fun fun.


Filed under: Stuffing and Smiles
Comments:

4 Comments »

  1. AAAAAAAAAAAAAAAAARRRRGHGHHH!!

    Comment by raigan — August 2, 2008 @ 4:59 pm

  2. That looks like some very poor pixel art, it’s all a huge mess. What rez is the iphone anyway?

    Comment by Adam C. Clifton — August 5, 2008 @ 7:13 am

  3. I thought I was the only viewer?

    Grats on having an original IPhone game, it’s a good space to be right now :)

    Comment by Dan MacDonald — August 10, 2008 @ 12:01 am

  4. Needs more brown.

    Comment by Jay — August 11, 2008 @ 8:01 pm

RSS feed for comments on this post. TrackBack URI

Leave a comment

Line and paragraph breaks automatic, e-mail address never displayed, HTML allowed: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <code> <em> <i> <strike> <strong>

(required)

(required)



Too Normal is about Mike, a kid with a healthy game making history.  From a youth of Indie Game development, to game industry code monkey in '99, to the adventures of establishing an Indie Games studio in 2005.

The Too Normal project is an archive of notes, doodles, mutterings, and meticulous analysis of seemingly inane things that peak Mike's interest.

The opinions expressed here are his own, and are not the opinion of any companies he may represent, or partners thereof.

Current Projects
PuffBOMB Having Fun!

Recent Projects
Smiles Filler

Worth mentioning
Classic PuffBOMB (Updated Protoype) Atomic Betty GBA Zooble Prototype Barbie Gotta Have Games PS1
Polly Pocket: Super Splash Island GBA PuffBOMB Prototype Sheep Strike Prototype Secret Agent Barbie GBA
Diva Starz GBC Jump Start: Dino Adventure GBC Emperors New Groove GBC Hoyle Card Games GBC
Syko*War Poke Da Mon and Combat Soccer (GB/GBC) Islandgates Murmur's Dungeon

Main Menu
Home
Stuffing
The Business of Things
Scribbles
GameTunnel
Technobabble
PuffBOMB
IGF
Opinion
The Spider
Nostalgia
In The Media
Zooble
Fun
Ludumdare
Sound
Design Review
Design
VST
Ballistic Force
Smiles

Search

Mike on the Net
Sykhronics Entertainment
MobyGames (Incomplete)

Project Sites
Smiles-Game.com
PuffBOMB.com

Other Projects
Ludum Dare 48 Hour Compo
GameCompo Mailing List

Previously
GameTunnel
Big Blue Bubble
Digital Illusions

Words
Code Dojo
Digital Sailor
Dan MacDonald
DrPetter
Free Lunch
Gee-off Howland
Graham Goring
Hamu Journal
loomsoft
Mark Fassett
metablog
Phil Hassey
qatfish
Russell Carroll
Screaming Duck
Stub
Tiger Sauce
Tim!

Credits and Copyright
© 2005-20xx Mike Kasprzak
No animals were harmed

Powered by a WordPress
Theme from a jive turkey

Articles
  • *About Mike
  • *Indie Softography
  • *Retail Softography
  • Game Prototype: Zooble
  • Inside Sykhronic Studios

  • Archives
    November 2008
    October 2008
    September 2008
    August 2008
    July 2008
    June 2008
    May 2008
    April 2008
    March 2008
    February 2008
    January 2008
    December 2007
    November 2007
    September 2007
    July 2007
    June 2007
    May 2007
    April 2007
    March 2007
    February 2007
    January 2007
    December 2006
    November 2006
    October 2006
    September 2006
    August 2006
    July 2006
    June 2006
    May 2006
    April 2006
    March 2006
    February 2006
    January 2006
    December 2005
    November 2005
    October 2005
    September 2005
    August 2005
    July 2005
    June 2005
    May 2005

    Recent Entries
    Finally, a weekend
    Smiles Zen submitted to Apple
    Smiles Website Update
    Smiles Marketing Week
    Sykhronics grins on to iPhone with Smiles
    Final Smiles "Hands on" Video
    Smiles "5 Stars" on Finger Gaming
    Smiles "hands on" video now available
    Smiles "Press Pack" now online
    Smiles is Gold
    "Smiles" sent to Apple
    I love the TRC
    Release Candidate 1
    Now leaving Bumpy Terrain Ville
    Getting Close

    Syndication
    RSS 2.0
    Comments RSS 2.0